For example, you can even die the first 2 times, driving only a couple of meters on a snowmobile, as it happened to me :) Of course, it is interesting to manage them, but this also contributes to its share of complexity. We do not give orders, but we manage almost every step of the fighters.Īlso in the game there are various vehicles like jeeps, tanks and other helicopters. If you hold down both buttons, the fighter will throw a grenade or shoot a bazooka. By clicking the left mouse button, we send the squad to a given point, and holding the left button - we shoot. We control the mouse, if we are not playing on the console as such. Not to say that it would work well for them, but nonetheless.Īnd here in Cannon Fodder we come to an important point, which makes the game partly arcade - control. You can control only one of these units, the rest will be independently shot from opponents. Usually we need to clear the terrain, win back checkpoints, rescue hostages and various combinations of these tasks.Ī squad of fighters can be divided into two or three separate ones. On the one hand, we manage a detachment of soldiers who need to perform a certain mission. What can be said about the gameplay? There is a mix of genres - tactical strategy and arcade. A little later, it was ported to many other computers and consoles, including personal computers running MS-DOS. It was developed by Sensible Software and released on Amigo computers in 1993.
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